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Rust Programming: From Fundamentals to Systems Engineering

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Rust

Rust Programming: From Fundamentals to Systems Engineering

6 weeks
0 Learners
Jun 24

Master Rust from core ownership to production‑grade systems programming in six weeks.

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W1

Rust Foundations: Ownership, Borrowing, and Lifetimes

By the end of this module you will be able to write safe Rust code using ownership, borrowing, and lifetimes.

2 videos82m
4 topics
1 homework
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Topics

1.1
Ownership and Borrowing
25 minutes
1.2
Lifetimes
1.3
Control Flow and Pattern Matching
57 minutes
1.4
Functions and Modules
W2

Advanced Types and Generics

By the end of this module you will be able to design reusable generic components with advanced type features.

1 video11m
3 readings
4 topics
1 homework
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W3

Memory Safety and Concurrency

By the end of this module you will be able to build concurrent systems using threads, channels, and async/await while preserving memory safety.

3 videos67m
3 readings
4 topics
1 homework
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W4

Error Handling and Testing

By the end of this module you will be able to implement robust error handling and comprehensive unit/integration tests.

4 videos135m
3 readings
4 topics
1 homework
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W5

Ecosystem and Tooling

By the end of this module you will be able to set up, build, and publish a Rust crate using Cargo, and integrate key ecosystem tools.

1 video8m
3 readings
4 topics
1 homework
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W6

Systems Programming and Real-World Projects

By the end of this module you will be able to develop production‑grade systems in Rust, applying safety, performance, and interoperability.

2 videos47m
3 readings
4 topics
1 homework
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