About this Course
Learn modern GPU programming in the browser using WebGPU, WGSL shading language, compute pipelines, and real-time rendering. This Graphics Programming curriculum is designed to give you hands-on experience and deep conceptual understanding.
Across 4 intensive modules, you'll tackle real-world challenges and build practical projects that reinforce your learning. By the end of this journey, you'll have the skills and proof of work to demonstrate your expertise.
What you'll learn
Master the core concepts of webgpu architecture & context setup.
Gain hands-on experience with wgsl & render pipelines.
Understand the architecture behind compute shaders & gpu parallel processing.
Implement production-grade advanced rendering: textures & post-processing.
W1
WebGPU Architecture & Context Setup
Master the core concepts of webgpu architecture & context setup.
4 videos•47m
3 readings
4 topics
1 homework
W2
WGSL & Render Pipelines
Gain hands-on experience with wgsl & render pipelines.
4 videos•76m
2 readings
4 topics
1 homework
W3
Compute Shaders & GPU Parallel Processing
Understand the architecture behind compute shaders & gpu parallel processing.
4 videos•94m
3 readings
4 topics
1 homework
W4
Advanced Rendering: Textures & Post-Processing
Implement production-grade advanced rendering: textures & post-processing.
4 videos•53m
3 readings
4 topics
1 homework
01
Learn
Watch curated videos and read study resources
02
Practice
Practice what you learned
03
Build Projects
Build projects using your new gained knowledge
04
Submit & Verify
Submit your project and get verified by our system
References
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